March 8, 2005

D.I.Y. Laser Tag

Some people have been getting deeply into Laser Tag and building their own systems. I present: Miles Tag
MilesTagTM is the product of our ongoing efforts to design and build a high-quality, full-featured “laser tag” gaming system that is comparable to the best commercial systems on the market (honestly, we think it already surpasses most of those systems in both capability and flexibility) and can be built for a fraction of the cost of a commercial system.

Many of the functions and capabilities of the MilesTag design were modeled after the MILES 2000 weapon training system currently in use by US Armed Forces. A lot of inspiration and ideas are also drawn from computer- and console-based First Person Shooter games and Role Playing games. Unlike most DIY, consumer and commercial laser tag systems, MilesTag uses a digitally encoded signal that allows differentiation between up to 32 players and 7 teams, and supports a wide range of weapon types, including mines, area-denial and even non-conventional weapons. Damage inflicted by each weapon is scalable, and the performance of each weapon is fully configurable (rate of fire, ammo capacity, reload time, etc.).

This web site contains the most current MilesTag source code, schematics and as much information about system construction as possible. You are free to use the information provided on this site to build or upgrade your own system, or as the starting point/inspiration for your own designs. We do not offer any custom design services, but feel free to send your comments, suggestions or ideas to improve the system. Who knows, it may show up in the next update. Otherwise.... what you see is what you get!
MILES-carbine.jpg
Click for full-size Image
Pretty impressive stuff - lots of links to hardware and software tools. Posted by DaveH at March 8, 2005 5:05 PM
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